![]() ![]() While I have no problem with how Rally and even DiRT 4 decided to lean more into the Rally aspects of the sport (considering the series began that way), my biggest problem with both outings is how limited in content they were. It’s just that every other aspect of Rally 2.0 feels undercooked. It also really hurts that it requires an online connection, meaning you can’t even make progress offline. I suppose it cuts the fat, but it does nothing to foster improving your abilities. You’re here for Rally or Rally Cross and that’s it. It just throws literally everything at you at once with no set dressing and no variation. I take issue with how racing games start off small and then repeat the same content with more laps (as if that is an actual increase in challenge), but Rally 2.0 doesn’t even bother crafting an interesting career. To put it bluntly, I think the career is a total wash. ![]() You’re expected to race with some POS mobile in a game that is ridiculously punishing to earn around 20,000 credits that will barely cover the repairs you might need. Not that any racer should give you the full garage from the get-go, but you’re not even given an option to try many different cars should you opt to jump right into the career. I'll wait and see this one.When you do finally accept that the career really is just six locations with four tracks each, you’ll begin racing with one of two cars available at the start. I can't feel the enthusiasm inside D1 and D2 from CM's later games. To me it's the very point that make the game unrealistic. The cars were total blue, total red, total white, or totally fictionally painted. The amount of cars was locked, the amount of liveries was locked, nearly all livery mods were missing preview pictures because of the unsupported file format. While other sims expand the frontiers outside, CM plant the barriers inside.īesides, the game is very unfriendly to either make or install mods while CM couldn't provide correctly painted cars at the first place. And I can't drive T16 outside of Pikes Peak in DiRT. I drive F2004 on Monza '66 in Assetto Corsa, and climb hills with Porsche in R3E. At least it's not "reversed Nordschleife" level unrealistic. But I don't think mixing classes with tracks is related to unrealistic topic. It seemed CM wanted to be "professional" since D2 was criticized "simcade". In D2 the number was down but you still had a choice to play it by mixing classes with different tracks or play on the reversed tracks. Not bad for a game that looks as visually stunning as we've seen so far in the previews for DR 2.0 - who's excited then?īecause of the class-devided tracks, the fun I had from DiRT series was lower and lower after D2. Graphics: AMD RX Vega 56 or NVIDIA GTX 1070.Processor: AMD Ryzen 5 2600X or Intel Core i5 8600K.Sound Card: DirectX® Compatible soundcard. ![]() Graphics: AMD HD7750 or NVIDIA GTX650Ti.Processor: AMD FX4300 or Intel Core i3 2130.OS: 64bit versions of Windows® 7, Windows® 8, Windows® 10.Requires a 64-bit processor and operating system ![]() With a February 2019 release window for both PC and console version of the title already pencilled in, Codemasters have now revealed the expected minimum and recommended specifications for a positive gameplay experience with the new title, and surprisingly it looks like players won't be needing a monster PC to run this visually impressive piece of software when in releases next month. Marketed by Codemasters as the spiritual successor to the incredible Colin McRae Rally series of games from the late 1990's and early 2000's, DiRT 2.0 appears to be a welcome return to the more simulation orientated aspects of the rally genre - moving away from what seems to be the universally disappointing DiRT 4 of 2018.įollowing on from 2015's DiRT Rally, the new game is set to once again feature a range of realistic rally stages, the official FIA World Rallycross licence, plenty of impressive WRC cars from throughout the decades and a bunch of new and improved features and gameplay elements, all bundled together with what Codies are claiming to be their most authentic rally experience produced by the studio to date. Codemasters new rally adventure DiRT Rally 2.0 is nearing release on PC and console, and now we get our first glimpse of the recommended specs for the new release. ![]()
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